AI Insights · Timothy · April 2024
Top 5 Character Collection Games on Android in Oceania: Q1 2024
In Q1 2024, the top 5 character collection games on Android in Oceania demonstrated varying trends in downloads, revenue, and active users, with notable performances from 'Last War: Survival Game' and 'MONOPOLY GO!'.
Performance of Top 5 Character Collection Games on Android in Oceania for Q1 2024
In Q1 2024, the character collection game genre on Android in Oceania saw diverse performances from the top 5 apps. Here's a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Last War: Survival Game
Published by First Fun, Last War: Survival Game experienced a significant increase in weekly revenue, starting at approximately $40K in early January and peaking at nearly $136K by the end of March. Weekly downloads were more volatile, starting at around 14.8K and gradually declining to 5.3K by the end of the quarter. The app also saw a peak in active users at around 32K in mid-January, which then decreased to approximately 19.6K by the end of March.
We Are Warriors!
Published by Lessmore UG, We Are Warriors! showed a steady increase in weekly revenue, rising from $416 in the first week of January to about $3K by the end of March. The app saw a remarkable spike in downloads, peaking at around 29.9K in mid-February, before falling to 2.6K by the end of March. Active users mirrored this trend, peaking at 47K in late February and settling at around 18K by the end of the quarter.
MONOPOLY GO!
MONOPOLY GO!, published by Scopely, maintained a strong performance with weekly revenue consistently above $200K, peaking at around $324K in early January. Weekly downloads remained stable, averaging around 7K to 12K throughout the quarter. The game also maintained a steady number of active users, fluctuating between 40K and 45K.
Subway Surfers
Published by SYBO Games, Subway Surfers saw modest weekly revenue, starting at $680 and fluctuating around $500 to $700 throughout the quarter. Downloads were more dynamic, peaking at around 10.5K in mid-January and then stabilizing around 5K to 8K. Active users showed a strong presence, peaking at approximately 103.8K in early February and ending the quarter at around 93.7K.
Legend of Mushroom
A newcomer published by Joy Nice Games, Legend of Mushroom made a notable entry with weekly revenue rising from $6.5K in early March to over $64K by the end of the month. Downloads were highest in mid-March at around 28.4K but fell to 7.4K by the end of March. Active users saw a steady increase, peaking at approximately 35K in mid-March and maintaining around 28.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.